Author: Max

Community Fashion #12

Hey guys, this week’s backer requested a full-body robe with inlaid silver circuitry. This creepy outfit is perfect for running your own bionic chop shop out of a ruined basement. We know things can get rough in this line of work, that’s why we use only the highest quality synthetic blends in our clothing, adding…
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Community Fashion #11

Hey guys, this week we have a backer design from Tessa Check, who asked us to create “something cute”, like a 1940’s women’s fedora. With this timeless classic you can bring some Film Noire feeling to your survivor settlement. Perfect for gala events and murder mysteries alike. Just hack some TV heads and rig their…
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Community Fashion #10

Hey guys, today’s backer design comes from Gaery, who requested a cat-eared spacesuit helmet. Combining form with function, this adorable design provides you with a pair of spotlights to highlight all those cosmic horrors you may encounter on your deep space adventures. Though there’s not many functional spacecraft left on Acheron, so your adventures may…
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Progress Update August ’23

Hey guys, We’re another month closer to our Early Access release, lets talk about the progress made since last time. I see you peeking As we mentioned in our previous update, we’ve started work on the line of sight and vision system for the game. This is a pretty major feature and as such it…
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Community Fashion #9

Hey guys, Its time for another backer highlight. This time we have something for all you passionate hunters out there. Backer ShadowX99 requested a trapper hunting hat with ear and neck flaps, to keep your head nice and cozy while stalking deer in colder climates. While hunting on Acheron you may be looking for more…
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Community Fashion #8

Hey guys, It’s time for a new backer highlight. This submission comes from Sitka, who requested a classic flat hat based on the one worn by silent film actor Buster Keaton. The ingame implementation lends your survivors an equally classic look, perfect for shooting some film skits of your own. Though we can’t guarantee you’ll…
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Summer Progress Update

Hey guys, its been a busy couple months for us since the demo release and I figure its time we give you an update on the current state of affairs. As you know, we released a first-glance demo to content creators to help grow the community and give people a first look at what AoA…
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Community Fashion #7

Hey guys, it’s been a while since our last backer update. We’ve had our hands full getting out the Content Creator Demo, and since then we’ve been working hard on bugfixes and upcoming features. We’ll be sharing a more detailed progress update soon. In the meantime we have a juicy new backer highlight for you,…
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Ask Me Anything (Tactically)

Hey guys, as you’ll recall, our original Kickstarter trailer featured the dynamic duo of Tactical Knight and Fast Food Boy presenting the concept for Ascent of Ashes. Some of you couldn’t get enough of them and requested more content, which is why our Kickstarter included an AMA tier where you could mail in your questions…
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Enemy Variety

Hey guys, It’s time for another dev log. Today, we’re gonna be talking about enemy design. Ascent of Ashes is a game built around tactical combat, and while having a solid mechanical base is important to give the player options in combat, it is just as important to have diverse and competent enemies that can…
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