Ascent of Ashes

Explore a world in conflict. Defeat raiders, mechs and military remnant. Survive.

FROM THE CREATORS OF COMBAT EXTENDED

Ascent of Ashes is a colony sim focused on exploration and combat. Our goal is to blend the deep simulation of the colony sim genre with engaging tactical combat inspired by games such as XCOM and Jagged Alliance. Instead of sitting around your colony all day Ascent of Ashes has you exploring an alien world in ruin, fighting through raiders, rogue mechanoids and wildlife to scavenge vital resources you need to survive and expand your home base.

Ascent of Ashes - Early Access Launch Trailer

The game is currently under active development. Buying a copy now gets you access to the current build and helps fund development. We’re a small independent team and its thanks to player support that we’re able to make this game a reality.

LEAD YOUR SURVIVORS

Find, recruit and manage a dynamic group of survivors, all of whom have their own unique skills, traits, personalities and conflicts. Manage their physical and psychological needs in a constant struggle to survive.

A STRANGE NEW WORLD

Meet strange and enigmatic creatures and  discover ways to harness the alien environment. Explore the ruins of a fallen civilization and find the truth behind their demise.

DEEP TACTICAL COMBAT

Prevail in dynamic combat encounters against raiders, mechanoids and other dangers. You will need to plan carefully to prevail in the real-time pausable simulation by the creators of Combat Extended

BUILD A NEW HOME

Build your survivors a base where they can rest and trade stories between adventures. Farm crops, tame alien beasts, incorporate salvaged technology and fortify your home against hostile intruders.

CHALLENGE A DYNAMIC AI

Pit yourself against a dynamic and unforgiving AI. Enemies feature varying degrees of intelligence, from simple-minded drones to the tactical masterminds of the Military Remnant.



WE HAVE A BUSTLING COMMUNITY ACROSS MULTIPLE PLATFORMS. WHY NOT STOP BY AND SAY HI?

Version 0.2.0 Progress

Hey guys, Let’s talk about the upcoming update, new features and some related news. Animation Overhaul To start with, I completely overhauled the game’s animation system and changed how animations[…]

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November 2025 Progress

Hey guys, Let’s talk about animation systems. Animation Trees and AI Interaction Last time we concluded the AI refactor portion of this upcoming update, this month we took a pass[…]

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October 2025 Progress

Hey guys, It’s time for a brief progress update. AI Refactor I mentioned last time that this update will focus on a major under-the-hood overhaul of the AI and animation[…]

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