Hey guys, just when I thought the previous goal went fast, you guys outdid yourselves and unlocked the latest stretch goal in only a few hours! We actually had to delay this update to make the promo art for the next goal! Without further ado, we present to you: Tactical Planning Mode With this stretch…
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Hey guys, thanks to you all we’ve just hit the 30.000 mark on our funding! That means Mechanoid Hacking will make it into the game. It also means it’s time to announce the next stretch goal: Personal Items With this stretch goal, survivors will be able to pick up minor items and souvenirs throughout their…
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Hey guys, I’m starting to get a little worried that I’m flooding your inboxes with updates, but we’ve just set a new record with our latest stretch goal. We’ve gone from announcement to hitting it in just over a day! We’ve got three days to go and you guys just aren’t letting up. It’s nothing…
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Hey guys! Thanks to all your continued support we just hit our second stretch goal! Personal quests will now be in the game. For our third stretch goal we present you: unique faction rewards. If you befriend a faction and build a good relationship, they’ll reciprocate in kind. Call on a neighbouring settlement for emergency…
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Hey everyone, thanks to everyone’s continued support we’ve hit our first stretch goal last evening! Weapon mods and customization will now be officially in the game, giving you all the tacticool attachments you could ever want. Now it’s time to get to work on our next stretch goal: personal quests With this stretch goal, the…
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So as some of you probably already know, we finally launched our Kickstarter this Tuesday. It’s been a lot of work all in all, we’ve had to do a lot of research on marketing strategies, write and rewrite the page itself, prepare screenshots, gifs and concept art, not to mention creating our launch trailer. But…
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