Dev Blog

Early Access Launch

Hey guys, Early Access is finally here! The game is available DRM-free through itch.io and on Steam. We finally made it to Early Access, despite all the setbacks and problems we’ve had to endure. That said this is only the first version, containing the very basics, and we’ll be continuing to build upon and add…
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Video Log #1

Hey guys, We’ve released a new video update talking about the state of the game, Early Access and future plans. An important point to note concerning the release date: unfortunately we’ve encountered a number of critical bugs in QA that took longer than expected to resolve. Because of this, we’ve decided to move the release…
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May 2025 Progress

Hey guys, Let’s talk about some progress. Visual Improvements, Wall Optimizations Following up from last month, we wrapped up our work on the game’s visuals. The new outline algorithm we were working on ran into some unexpected engine bugs. While we could fix or work around those bugs, doing so would have taken an indeterminate…
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April 2025 Progress

Hey guys, Let’s talk about last month’s progress. Rooms, Rocks and Visuals As we’re nearing our release date, we want to get some more promotional material out. We’ve been picking up the pieces since our publisher’s bankruptcy and while we don’t have the resources to do a full-blown PR campaign we do want to put…
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March 2025 Update

Hey guys, Time for another progress update. Finishing up base building On the base building side of things, we finished the crafting system: you can now build crafting stations, assign and manage bills, and survivors will carry them out. We added a number of new crafting stations and recipes, as well as some new floor…
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Roadmap Update

Hey guys, As you recall, in our last update we talked about how our publisher went insolvent and we have to work around a reduced Early Access budget as a result. Today I’d like to go into more detail on what that means for the roadmap, what our plans are for the initial release and…
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January ’25 Update

Hey guys, With the new year it is time we give you another update on the game, where we are development-wise, and how things are set to go forward this year. On Budgets and Publishers As you may recall, shortly after our Kickstarter finished, we signed up with publisher Camlann Games to handle the marketing…
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Roadmap to Early Access

Hey guys, in our last post we announced that we secured funding for another year of development. Over the past couple weeks we’ve been busy working out how exactly that funding will be put to use, setting development goals, delivery timelines and feature scopes. I understand that during that time a number of people have…
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Community Fashion #15

Hey guys, Today we have a fashion update for you from Kickstarter backer Aquiliqex, who requested a letterman jacket with a particular design. It’s good to be in shape, even more so in the post-apocalypse. This stylish jacket shows everyone your accolades, letting them know that you’re no slouch when it comes to survival. Sure…
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Community Fashion #14

Hey guys, This week’s fashion comes from our Discord regular Kraffest, who requested an improvised armor made of scavenged roadsigns. It may not be sturdy enough to stop bullets, but should deflect the odd melee blow or two as you unleash your inner road warrior in close combat. Perfect for any scavenger on a budget…
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